Time:
0
s
Linear
Cost: +2 per level
Effect: +1 point/sec per upgrade
Probability
Cost: 2×(1.2)^n
Effect: +1 point/sec per upgrade
Points:
0
Points per second:
1
Prestige:
0
· Shards:
0
· Entropy:
0
Upgrade
Switch Mode
Prestige
Transcend
Harness Entropy
Hard Reset